.pp-ticker-wrapper{background:#ce0000;color:#fff;display:flex;align-items:center;height:45px;overflow:hidden;font-family:"Inter",sans-serif;z-index:99;position:relative}.pp-ticker-label{background:#000;padding:0 20px;height:100%;display:flex;align-items:center;font-weight:900;font-size:14px;letter-spacing:1px;box-shadow:10px 0 20px rgba(0,0,0,.2);z-index:3}.pp-pulse{width:10px;height:10px;background:#f00;border-radius:50%;margin-right:10px;box-shadow:0 0 0 rgba(255,0,0,.4);animation:pp-pulse-red 1.5s infinite}.pp-ticker-content{flex:1;overflow:hidden;white-space:nowrap}.pp-ticker-scroll{display:inline-block;padding-left:100%;animation:pp-ticker-animation 30s linear infinite;will-change:transform}.pp-ticker-item{color:#fff;text-decoration:none;padding-right:50px;font-weight:700;font-size:15px;display:inline-block}.pp-ticker-time{background:rgba(255,255,255,.2);padding:2px 6px;border-radius:4px;font-size:12px;margin-right:8px}.pp-ticker-wrapper:hover .pp-ticker-scroll{animation-play-state:paused}.pp-ticker-evo-wrapper{background:#994000;color:#fff;display:flex;align-items:center;height:40px;overflow:hidden;font-family:"Inter",sans-serif;z-index:98;position:relative;margin-top:0}.pp-ticker-evo-label{background:#733000;padding:0 15px;height:100%;display:flex;align-items:center;font-weight:900;font-size:13px;letter-spacing:.5px;box-shadow:5px 0 15px rgba(0,0,0,.1);z-index:3}.pp-pulse-orange{width:8px;height:8px;background:#fff;border-radius:50%;margin-right:8px;box-shadow:0 0 0 rgba(255,255,255,.4);animation:pp-pulse-orange-anim 1.5s infinite}.pp-ticker-evo-content{flex:1;overflow:hidden;white-space:nowrap}.pp-ticker-evo-scroll{display:inline-block;padding-left:100%;animation:pp-ticker-evo-animation 35s linear infinite;will-change:transform}.pp-ticker-evo-item{color:#fff;text-decoration:none;padding-right:50px;font-weight:700;font-size:14px;display:inline-block}.pp-ticker-evo-time{background:rgba(0,0,0,.15);padding:2px 6px;border-radius:4px;font-size:11px;margin-right:8px}.pp-ticker-evo-wrapper:hover .pp-ticker-evo-scroll{animation-play-state:paused}